Fair Play | Statistics In Your World |
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Playing the Game What Prize? A Simpler Game Push Penny Probabilities Luck or Skill Different Size Squares |
Push Penny
Playing the Game
In this game you have to push a penny on to a square grid. If your penny falls off the grid, it is returned and you try again. You win if it lands completely inside a square. You will find out how hard this is, and decide what prize to award. Table 1 shows the results of 20 pushes at a fair in Sheffield. Use Table 4 on page R1 to record your 20 results like these. Your teacher will show you how.
Table 1 - Sheffield results at push penny.
What Prize?
The stallholder keeps the penny you roll. If the penny lands completely inside the square, you win 2p. With the Sheffield results and a 2p prize, the profit to the stall is given by:
*A Simpler Game How likely are you to win at push penny? To find this out we start by looking at a simpler game. This is played on a board with parallel lines 4 cm apart (see Figure 3).
You push the penny on to the board. You win if the penny lies completely between the lines. REMEMBER A penny is a circle with 1 cm radius. This will help you decide where its centre lies.
You should have a diagram like Figure 5.
While the penny was moving from position 1 to position 2, you had: 1 cm of losing positions, followed by 2 cm of winning positions, and then 1 cm of losing positions. 2 cm out of the 4 cm were winning positions. When no skill is involved, the centre of the coin is equally likely to land anywhere in the 4 cm. So the probability of winning is 2/4 or 1/2 On your graph paper draw separate diagrams and shade the winning positions for parallel lines.
Work out the probability of winning when the parallel lines are:
The push penny grid is like two of these boards superimposed at right-angles to each other.
Push Penny Probabilities
Look at Figure 6. The penny does not touch the parallel lines AB or CD when its centre lies in the region shaded: The penny does not touch the parallel lines VW or XY when its centre lies in the region shaded: The penny will win when its centre lies in the square region shaded:
When the penny lands completely inside the large square, its centre is inside the smaller square. The area of the large square is 4 cm x
4 cm = 16 cm2. 4 cm2 out of the 16 cm2 are winning positions. When no skill is involved, the centre of the coin is equally likely to be anywhere in the 16 cm2. So the probability of winning is 4/16 or 1/4. This means we expect a penny to land in a square one time in four. So in 100 pushes we would expect 25 pennies to land completely inside a square. If 25 out of 100 pushes are successful, then with a prize of 2p the profit the stall would expect is given by:
Suppose that 25 out of 100 pushes are successful.
Luck or Skill?
*Different Size Squares In Section C4 the shaded inner square shows where the centre of a winning penny must lie. A penny has a diameter of 2 cm. In our example the sides of the outer square are 4 cm long, and the sides of the inner square are 2 cm long. The sides of the inner square are 2 cm less than the sides of the outer square.
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